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| The five beasts of the final judgement. (picture donated by Brian Johnson, aka Gundam_Pilot_). | 
You know, sometimes I wonder why I do this. Why, just why do I insist on getting 
  rare, strange items for the sake of saying I own them? Is there really any other 
  reason than to say I do? Sure, perhaps I can provide a bit of history and the 
  ability to give insight to others who may be interested, I suppose that's a 
  possibility for something like this. Of what do I speak? I speak, my friends, 
  of the agonizing, obscure Cheetah CharacteriSticks [sic]. I have absolutely 
  no idea why any company in it's right mind would decide to create such monsters 
  as these accessories. The price to receive permission to make them must have 
  totally not equaled out for the money received from actual sales considering 
  they're incredibly hard to find, even loose. I mean check it out, you have the 
  Terminator in there, Bart Simpson, Batman (two varieties) and even the Alien, 
  some pretty famous characters. The cost to get these was certainly not pretty 
  and it wouldn't be a surprise if Cheetah tanked in one week after attempting 
  to market these things, but more on this later...
  
  What are these beasts? Well, there they be up there. Get a good look at them.  Keep in mind these are the NES versions.  Since my camera failed in its task of taking a good picture of them together, I had to use another one until I purchase a digital camera.  Not too much of a difference though, for you collectors out there, just make sure to look out for it saying "Sega Master System" on the box, as well as having a yellow, triangular sticker in the bottom right with "Sega Master System Compatible" instead of the blue ones you see in the photo.  If loose, the plug at the end of the cord is the dead giveaway.  At any rate, look at them, what nice boxes, they even have a plastic window to drool all over as well as 
  box art to match each particular joystick. In the inside of the Alien3 joy's 
  box, for example, you have a background taken directly from the movie! Wow! 
  It looks like my joystick is real or I'm watching a film or something! Thanks 
  Cheetah, these look great! I must say the CharacteriSticks are quite nice to 
  look at, but something in their apperances points at their actual function. 
  Simply stated, there isn't one. Before talking more about the company who's 
  need for speed led to failure, allow me to explain why these totally suck if 
  you actually want to play with them.
  
  First we have the designs, not bad, they actually look quite good. You have 
  the Alien3 joystick, Bart Simpson, Batman (The Animated Series), Batman Returns 
  and the Terminator. Okay, pretty cool I suppose. They look nice with careful 
  attention to detail, but there's a problem. As an example, check out the Alien3 
  joystick below. As you can see, the actual "stick" is the Alien itself, followed 
  by Button 2 down there near the base. Well, hey, wait a second. Where's Button 
  1? Look on its neck. See that little, raised, rectangular spot I'm pointing 
  at? Yeah, that would be Button 1. So, let's say you're playing Cyborg Hunter, 
  and you're running along. You want to jump and attack, okay, so you press the 
  button on the base and then the button under the Alien's head. I cannot explain 
  in words how awkward this is (look below for an accurate representation). It's just ridiculous. Not only is the joystick 
  unresponsive at times, but this arrangement makes for one of the most uncomfortable 
  and unnecessary gaming experiences ever. Heck, at least the Sega Control Sick 
  has both buttons next to each other, though it was made for lefties.
  
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| The 
        Alien3 CharacteriStick in full bloom. | 
The CharacteriSticks, however, hide Button 1 in various locations to keep the 
  design elements flowing, such as Batman's wrist armor for the Batman Return's 
  joy, or Terminator's brow, looking simply like part of the robotic skull. I 
  admit, this is a clever design, but it's not so clever when you have to actually 
  use these things. The general bulkiness of the joysticks and the tiny bases 
  make them totally useless for actual play. If you don't have a floor to suction 
  them down to with the cups on the bottom, forget it entirely. You'll spend your 
  time flailing about, trying to get a grasp on the things, literally, occasionally 
  moving in the direction you want to go, or perhaps, if you're even luckier, 
  you'll actually be able to attack or jump depending on the game you're playing.  It's one of history's great tradgedies, but there's just no reason for anyone 
  to use a Bart Simpson joystick instead of the tired-and-true Control Pad. Good 
  for display perhaps, but not for anything else as far as I'm concerned.
So who 
  was Cheetah? Well, the company was started in the middle of the 1980s by two brothers, 
  Howard and Michael Jacobson, making various joysticks for different systems. 
  None of these were really anything of merit, typically the classic joystick 
  with two buttons on either side of the grip. They did produce things such as a MIDI interface and drum synthesizer 
  called the SpecDrum, but you'll usually find examples of their handiwork in 
  the form of joysticks for everything from the Commodore 64 (the "Annihilator," 
  which was surprisingly the default controller you'd get aside from the keyboard) 
  to the Sinclair ZX Spectrum (the "125+"). Some, like the Annihilator, were notorious 
  for causing wrist and hand cramps, not to mention being of poor quality and 
  breaking in a few weeks. Then, in the early 1990s, after apparently having little 
  success with their general joystick models other than the British market (they 
  operated out of London and I actually have their old address), they decided 
  to create a new line using famous characters from popular culture.
  
  The CharacteriSticks, as they were called, were released for almost every system 
  on the market during this time including the Nintendo Entertainment System and 
  the Sega Master System. Information is unfortunately scant on these particular 
  joysticks, but as I mentioned above, considering their rarity they were likely 
  not very popular and few were actually sold.  It seems the Jacobson brothers may have been a little strapped for cash and, in hopes of reviving their ailing company, went on the path of pure advertising using the most popular characters they could get their hands on.  This idea of course failed, and Cheetah's joysticks sank into oblivion 
  where they belonged for only the most insane of collectors to unearth. But what 
  happened to Cheetah, after bombs like the CharacteriSticks? You'd think 
  that they, as I mentioned above, fell into utter ruin and left the video game world 
  forever. However, after the Flight Simulation genre became more popular, something 
  occured that could have been an eventual collecting disaster. Are you ready 
  for this?
  
  There is one secret I have yet to reveal. What be this? I was wondering why 
  in the world a company would have wanted to create such abominations, and then 
  I wondered what happened to said company since Cheetah joysticks seem to abruptly 
  end during the age of the CharacteriSticks. Surely, if there is a divine presence 
  that determines morality, Cheetah would not have survived after releasing these 
  marketing mishaps onto the gaming community. Surely. Surely not, my friends. 
  Somehow, as far as my research shows, these sickos mangaged to survive and actually 
  still manufacture joysticks in California, USA, though the Jacobson brothers are no more and the company is under new ownership. Apparently, their niche was 
  first discovered creating electronic musical equipment, and this led to developing 
  controllers for flight simulators and security systems, though you can buy a 
  few for video games. If you're really interested in checking it out, they're 
  at www.chproducts.com 
  Don't expect a response though unless you're buying something from their current 
  line, they seem to want to deny their twisted past as much as I've tried to 
  get a response out of them. Attempting to set up an interview with the fiends 
  led to nothing, so I assume they're aware of their sins or have repressed the 
  memories. I've heard from someone that their current line of products is actually 
  quite good, but have no reason to test it myself since I don't own a security 
  system and have never played a single flight simulator other than F-16 Fighting 
  Falcon, which scarred me for life. The site claims their products are almost 
  as good as real flying, and supposedly they are. I guess in the end anyone who 
  starts out bad can end up for the better when they find the right direction 
  instead of trying to cash in on a market already dominated by respected companies. 
  Regardless, the Cheetah CharacteriSticks are hardly worth the effort to locate. 
  They offer nothing unique to enhance gameplay for any game and there is no reason 
  whatsoever to use them. Had they thrown in a rapid-fire feature, slow feature 
  or something like that then yeah, perhaps, but as they are they're just sculptures 
  pretending to be joysticks. They look nice, but clearly the goal here was to 
  sell on character and not function. Luckily for us, the human race was not then 
  stupid enough to fall for it. 
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| See how easy they are to use! | 





